ISDN and multimedia terminal equipment
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This paper reports a new dynamic traffic & entertainment system, which based on the ground network of digital TV. It includes the traffic information such as road status, construction, important event, public service and passenger variety information. It also can provide entertainment content of TV, broadcasting etc. Meanwhile, a mobile multimedia terminal with DDR (drive data recorder) is presented in detail. (4 pages)
Pedestrians must often find their way in unfamiliar urban environments or complex buildings. In these cases they need guidance to reach their desired destination, for example a specific room in a local authorities' building, a counter, or a department at an university. The goal of location-based mobile services is to provide such guidance on demand (anywhere, anytime), individually tailored to the actual information needs and presented in preferred forms. Thereby the navigation service requires positioning and tracking capabilities of a mobile user with a certain positioning accuracy and reliability. In particular, navigating in urban areas is a very challenging task as pedestrians move in spaces where none of the known positioning techniques works continuously in standalone mode and the movement is in a much more complex space than 2D networks (i.e. on pedestrian paths and along roads, outdoor and indoor, through underground passages, etc.). To solve this challenging task of continuous position determination, a combination of different location technologies is required. The integration of the sensors should be performed such that all the sensors are tightly coupled in the sense of a so-called multi-sensor system. In a new research project in our University entitled "Pedestrian Navigation Systems in Combined Indoor/Outdoor Environments (NAVIO)" we are working on the improvement of such navigation services. The project is mainly focusing on the information aspect of location-based services, i.e. on the user's task at hand and support of the user's decisions by information provided by such a service. Specifications will allow selection of appropriate sensor data and to integrate data when and where needed, to propose context-dependent routes fitting to partly conflicting interests and goals as well as to select appropriate communication methods in terms of supporting the user guiding by various multimedia cartography forms. To test and to demonstrate our approach and results, the project takes a use case scenario into account, i.e. the guidance of visitors to departments of the Vienna University of Technology. First results of our project are presented in this paper.
There are two divergent approaches to adding multimedia functions to the baseband design of 3G mobile phones, and the argument is analogue vs. digital all over again. Rather than developing a 3G multimedia platform from scratch, several suppliers are looking at solutions that allow multimedia processors to be added to existing designs to ease the transition to data-oriented services. At the chip level, some developers are looking at handling the data close to the RF front end, which requires a high level of analogue and RF design skills, while others are concentrating more on the baseband processing where the current 0.13 μm manufacturing process technologies are now allowing sufficient clock speed and memory. The digital approach will benefit from the advance of Moore's law to the next generation 90 nm processes next year and clock speeds up to 500 MHz in a phone or personal digital assistant. But the mixed signal RF approach is offering network operators the opportunity to increase coverage and reduce the cost of rolling out the network.
Mobile phones of the future will be the access terminals to many different types of service. This will mean that they must be able to reconfigure themselves to support the differing service requirements placed upon them. At the root of this ability to reconfigure must be components and architectures that allow such flexibility, and so the key objective of the work programme on terminals within the Virtual Centre of Excellence in Mobile and Personal Communications (Mobile VCE) has been the design, definition and performance evaluation of key components and architectures for future generation reconfigurable terminals.
An NNI/UNI (node network interface/user network interface) ATM framer ASIC which implements the SDH/SONET based transmission convergence (TC) sublayer of the B-ISDN reference model has been fabricated. The framer chip is suitable for 622.08 or 155.52 Mbit/s line rates. It incorporates 491K transistors, consumes 2 W of power and has been implemented in 0.6 µm CMOS technology.
Passengers flying with Cathay Pacific from Hong Kong's new Chek Lap Kok Airport may not be in too much of a hurry to board their plane once they see what the airline's high-tech departure lounge has to offer. The major IT element within the lounge is a unique state-of-the-art passenger `infotainment' network that allows passengers to access a multitude of services via custom-built desktop units. The system is based around asynchronous transfer mode (ATM) networking technology, which provides a high-speed switching capability for multimedia sources such as video, graphics, text and audio. Passengers access services via a touch screen by swiping their boarding pass through a built-in boarding pass/credit card reader. This immediately personalises the display according to records stored in a customer database, and the passenger is presented with a customised graphical user interface that allows them to navigate through a number of different menu levels with four simple, colour coded `hot' buttons: forward, backward, main menu and restart. At a touch they can find flight information, choose from a large number of TV channels, obtain the latest share price information, view travel facts about their destination, or perhaps listen to a selection of radio channels. Looped video material similar to traditional in-flight entertainment is also provided.
A high-speed dynamic reference single-ended ECL input-interface circuit has been fabricated for advanced ATM switching MCMs. To improve I/O pin number limits, the single-ended ECL circuit operates with a reference signal directly generated from the input signal itself. The reference level can change dynamically to achieve a larger noise margin for the input signal. Experimental results show that operation up to 3.4 Gbit/s with a large level margin can be attained.
In this paper, presented at the ALTAC Conference held at Stirling University, UK, on 2nd October 1997, the author discusses how modern information and communication technologies have enabled a new kind of university to be established in the sparsely populated Highlands and Islands region of Scotland.
Software radio has been recognised as the next major leap forward in mobile communications, particularly in the light of the many existing worldwide air interface standards and wide range of future proposals for UMTS. The European Commission has recognised that fact and a major international project has been underway to explore the many issues involved in making a practical terminal. The ACTS FIRST (Flexible Integrated Radio System Technology) project involves both multimedia service provision and RF/DSP hardware and software development in an attempt to demonstrate many of the key requirements of a multi-band multi-mode programmable radio architecture. (6 pages)
The performance of the multilevel code based high data rate (HDR) codec is evaluated with multiple-symbol differential detection over satellite channels. It is shown that multiple-symbol observation effectively fills the gap between conventional differentially coherent detection and ideal coherent detection with differential encoding. Being especially suitable for HDR application where carrier acquisition and tracking is extremely difficult, the codec reliably supports broadband ISDN transmission over a 72 MHz satellite transponder.
The performance of a high data rate (HDR) codec based on a multidimensional modulation code derived from multilevel codes is evaluated for a satellite channel. The codec reliably supports HDR transmission for broadband ISDN over a 72 MHz satellite transponder and is designed to be used with an 8PSK modem. Results show that significant coding gain with higher spectral efficiency can be achieved compared to uncoded QPSK.
This paper describes the integration of broadband services into a distributed hypermedia system. The services under consideration are video telephony, video conferencing, transfer of multimedia information and support for cooperative work. Milestones in the evaluation of this system were: provision of a workstation based multimedia platform, adding capabilities of distributed data retrieval, implementation of basic hypermedia features and finally enhancement with broadband service components in order to support joint interactive working in a conferencing environment. This level of integration allows us to use the notion of broadband hypermedia. Realizations of the hypermedia prototype on networks using ATM-, MAN- and STM-technology are reported. (4 pages)
Following on from the early success of the Digital Video Broadcasting (DVB) Project, the next step is to enable DVB compliant receivers to support an attractive range of interactive services. Various types of interactive services are described. The implications for standards are then listed and the specifications summarised. The specifications include a set of network independent protocols, as well as specifications for the most popular types of networks for the interaction channel. These cover the public switched telephone network (PSTN) and its digital equivalent (ISDN), as well as cable TV networks. The opportunity exists to enhance the consumer experience by adding interactivity to digital broadcasting. DVB is putting in place some of the enablers to make this a reality. (5 pages)
In March 1995 a proposal was put forward to set up a working group under the multimedia domain of the EC ESPRIT programme. MAGNET (Multimedia Action Groups NETwork) began officially on 1st December 1995. One of the first activities of the new group was to initiate a structural survey of the way the multimedia sector is evolving. MAG-PIE (MAGNET-Planning Information for Europe) is not a snapshot of the sector, nor is it attempting to compete with commercially available market research data. The objective of the project is to provide developers, suppliers and users of multimedia technologies with the information they need about the structure, trends and future evolution of the European multimedia industry and marketplace in order to plan the evolution of their business. The paper describes some of the early preliminary results emerging from the five study areas, which are: electronic publishing-the ability to use multimedia technologies for the commercial exploitation of information resources; distribution of multimedia products-mechanisms through which electronic information products can be distributed in their various markets; online transactions-the opportunities that exist for implementing new methods of charging for information products; emerging consumer applications-the factors that will create new markets for electronic information products in the consumer/home sector; legal frameworks-existing and emerging legal structures within which commerce in electronic information will be conducted. (6 pages)
Remote LAN access provision is one of the most important issues facing network managers and administrators in the '90s. A cocktail of political, environmental and social issues are forcing organisations to examine ways of enabling employees to work from a distance, be it from small local offices or from home. The paper establishes an agenda for anyone evaluating technology alternatives that will assist, or indeed enable, remote working to operate in practice. In particular the report examines the use of ISDN and how it might best be utilised. Having said this, many of the issues discussed are relevant to any remote LAN access project including those implemented with modems and leased digital circuits. (16 pages)
The growth of the availability and use of multimedia systems in the next few years is likely to be enormous. The market, initially driven by consumers wishing stand alone systems with multimedia capabilities mainly for games, will extend rapidly into the requirement for truly integrated and networked multimedia systems. The driving force for this, as we are already seeing, is the availability of the Internet and world wide web (WWW) and the plans to provide networking to every home and workplace. The challenge for researchers in multimedia systems is how the stand alone systems can be transparently integrated with a wide number of different type of networks ranging from those providing high speed multi services to slower wireless based systems supporting mobile systems. In addition to the research into protocols to support such systems there is considerable research to be done in the provision of tools that allow the end user to take of advantage of the services offered. For example the need for intelligent browsers. This research will only be successful if a number of researchers from different areas are brought together. The author outlines some important areas that still need addressing. The main assumption made is that multimedia systems of the future will be distributed. (3 pages)
The ubiquitous availability of wide bandwidth communication networks will allow domestic access to a wide range of services, the provision of which will provide significant commercial opportunities in the coming decade. Multimedia services are already available for the distribution of television channels, audio and video communications, interactive video and links with the international information superhighways. As the technology becomes more widely available, smaller companies, such as local electric utilities are moving into the market place, seeking to define specialised services which can be profitably exploited. Such services could utilise cognate developments in other technologies ranging perhaps from the now common use of embedded computing in standard domestic appliances to recent advances in robotic systems, including such concepts as teleoperation and telepresence. A number of ideas are presented and briefly explored. The list presented is not intended to be exhaustive but, hopefully, sufficiently comprehensive to provide the basis of a debate which could lead to further extrapolation and variations on the themes outlined. (4 pages)
Until a few years ago, “bits” were used instead of “analog signals” in the content production facilities, for the purpose of providing more flexibility and high quality economically, and to create and store information. The prospects widened considerably when employing digital technology to transport signals from the “emission center” to the end user. Once the backbone's trunks are digital, a company running a network, today, for a specific sector, will find itself able to be a “carrier” for a multitude of different services, ranging from radio and TV to telephony and multimedia. The merger of the two traditional “information” distribution methods, broadcast and telecommunication networks, is moving towards a “horizontal separation” at two different levels; the “service level” and the “system level”. In this new and quickly evolving scenario, the legislative framework, which remains out of reach any technological aspect, has a key role.
This paper describes the TRIBUNE project. It starts with a description of the project context and its organisation and this is followed by a discussion on the general aspects of the broadband integrated services digital network (B-ISDN). A key element of the broadband ISDN is the user-network interface; the importance of this interface to the TRIBUNE project is described. In order to comprehensively exercise this interface a large testbed has been constructed; the design of this TRIBUNE testbed and its role in achieving the project goals is described. The paper finishes with a number of conclusions drawn from the project.
An 80 Gbit/s high-speed multichip ATM switching module for broadband ISDN is described. The module employs a copper-polyimide MCM with four-layer copper-polyimide signal transmission layers and 15-layer ceramic power supply layers. All MCMs are interconnected by 98-highway flexible printed circuit connectors. Four Si-bipolar VLSIs are mounted on an MCM using the 150 µm, very-thin-pitch, outer lead TAB technique. In addition, a high-performance heat-pipe cooling technique is adopted. The switching module handles ATM cell rates of up to 80 Gbit/s and so will support the future B-ISDN.