Your browser does not support JavaScript!
http://iet.metastore.ingenta.com
1887

64 Mbit animation DRAM

64 Mbit animation DRAM

For access to this article, please select a purchase option:

Buy article PDF
£12.50
(plus tax if applicable)
Buy Knowledge Pack
10 articles for £75.00
(plus taxes if applicable)

IET members benefit from discounts to all IET publications and free access to E&T Magazine. If you are an IET member, log in to your account and the discounts will automatically be applied.

Learn more about IET membership 

Recommend Title Publication to library

You must fill out fields marked with: *

Librarian details
Name:*
Email:*
Your details
Name:*
Email:*
Department:*
Why are you recommending this title?
Select reason:
 
 
 
 
 
Electronics Letters — Recommend this title to your library

Thank you

Your recommendation has been sent to your librarian.

An Animation DRAM (ARAM) is presented that meets the high bandwidth requirements of memory in computer games and animation. On-chip bit block transfer (bitBlt) units provide internal block data transfer to support scrolling background and sprite animation.

References

    1. 1)
      • Horowitz, M.: `PLL design for a 500 Mbit/s interface', IEEE ISSCC Dig. Technical Papers, 1993, p. 160–161.
    2. 2)
      • Kok, W.: `A reconfigurable multiprocessor system for DSP behavioral simulation', 1990, Ph.D, University of California, Berkeley, USA.
    3. 3)
      • M. Abrash . (1994) Zen of graphics programming.
http://iet.metastore.ingenta.com/content/journals/10.1049/el_19950984
Loading

Related content

content/journals/10.1049/el_19950984
pub_keyword,iet_inspecKeyword,pub_concept
6
6
Loading
This is a required field
Please enter a valid email address