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access icon free Use of Shapley value for selecting centres in RBF neural regressors

The problem of centre selection in radial basis function neural networks (RBFNNs) is re-examined and tackled through a cooperative game theoretic perspective. By resorting to the notion of Shapley value, the approach ranks candidate centres (modelled as game players) for the RBFNN's hidden layer based on a sampled estimation of their marginal contribution to the cross-validation training error. Results achieved on benchmark regression problems are reported, whereby it has been shown that the proposed approach improves on the results delivered by the two well-known algorithms.

References

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      • 7. Rama Suri, N., Srinivas, V.S., Narasimba Murty, M.: ‘A cooperative game theoretic approach to prototype selection’. 11th European Conf. on Principles and Practice of Knowledge Discovery in Databases, Warsaw, Poland, September 2007, pp. 556564.
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      • 2. Deng, J.: ‘Advanced data-driven approaches for modelling and classification’. PhD. Thesis, Queen's University Belfast, UK, 2011.
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      • 7. Rama Suri, N., Srinivas, V.S., Narasimba Murty, M.: ‘A cooperative game theoretic approach to prototype selection’. 11th European Conf. on Principles and Practice of Knowledge Discovery in Databases, Warsaw, Poland, September 2007, pp. 556564.
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http://iet.metastore.ingenta.com/content/journals/10.1049/el.2014.0345
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