Surround cinema and 3D stereoscopy represent the future of the multimedia experience. They place the viewer in the middle of the action by increasing the immersion and interaction at a level people could only dream of a few years ago. Attend a live event or simply having the possibility to open a window to another location is possible by streaming and making the experience fully immersive is the novelty. In this paper we present a method we developed to solve the numerous technical challenges hidden behind the streaming of 3D stereoscopy immersive content, from acquisition to display: combination of several cameras, merge of the signals, synchronization of multiple sources and setting up of a surround cinema. Our proof of concept installation is made of two cameras equipped with fisheye lenses, streaming over LAN network to a digital dome.