Rapid prototyping of context-aware games
Rapid prototyping of context-aware games
- Author(s):
- DOI: 10.1049/cp:20060635
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- Author(s): Source: 2nd IET International Conference on Intelligent Environments (IE 06), 2006 page ()
- Conference: 2nd IET International Conference on Intelligent Environments (IE 06)
- DOI: 10.1049/cp:20060635
- ISBN: 0 86341 663 2
- Location: Athens, Greece
- Conference date: 5-6 July 2006
- Format: PDF
This paper presents an evaluation of a context-aware game design and implementation process. The importance of gathering and disseminating context data for context-aware applications is widely recognised. However, developing context-aware applications is a demanding task without proper architecture. The architecture for context-aware applications should also support the development process. In this paper we review rapid context-aware application prototyping through the use of MUPE platform. (8 pages)
Inspec keywords: mobile computing; computer games; software prototyping; XML; programming environments
Subjects: Distributed systems software; Computer games; Document processing and analysis techniques
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