Object Based Media, the IoT and Databox
Object Based Media, the IoT and Databox
- Author(s): J.A. Colley and A. Crabtree
- DOI: 10.1049/cp.2018.0034
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- Author(s): J.A. Colley and A. Crabtree Source: Living in the Internet of Things: Cybersecurity of the IoT - 2018, 2018 page (6 pp.)
- Conference: Living in the Internet of Things: Cybersecurity of the IoT - 2018
- DOI: 10.1049/cp.2018.0034
- ISBN: 978-1-78561-843-7
- Location: London, UK
- Conference date: 28-29 March 2018
- Format: PDF
In this paper, we report on the potential for the Internet of Things (IoT) to drive new immersive media experiences. We introduce Object Based Media (OBM) and the Databox platform as a means of driving this turn to the IoT and new media experiences, and describe how the bi-directionality of data between these platforms can be utilised to create new immersive media experiences in the `living room of the future'. We pay particular attention to the privacy, ethical and legal challenges that arise when trying to create this future, most pertinently in relation to GDPR. Our work finds that the fusion of personal data into new media is near-future feasible, but has the potential to be highly problematic if not approached with compliance and accountability in mind.
Inspec keywords: Internet of Things; ethical aspects; data privacy
Subjects: Economic, social and political aspects of computing; Information networks; Data security
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