Math for Simulation

Math for Simulation

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There are four math concepts outlined in this chapter (all higher-level math above algebra is explained). The first is dB math-required for the presentation of propagation-theory formulas. The second is spherical trigonometry-to develop EW engagement models, you have to be able to rotate vectors in space using spherical trig. The third is the Poisson equation-in order that you will be able to determine the probabilities required for the design of emulation devices. The fourth is digitization - because almost everything is digital these days.

Chapter Contents:

  • 3.1 About dB
  • 3.1.1 Conversion to dB Form
  • 3.1.2 Absolute Values in dB Form
  • 3.1.3 dB Forms of Equations
  • 3.1.4 Quick Conversions to dB Values
  • 3.2 Spherical Trigonometry
  • 3.2.1 The Spherical Triangle
  • 3.2.2 Trigonometric Relationships in the Spherical Triangle
  • 3.2.3 The Right Spherical Triangle
  • 3.2.4 EW Applications of Spherical Trigonometry
  • 3.3 The Poisson Theorem
  • 3.4 Digitization

Inspec keywords: Poisson equation; radiowave propagation; algebra; electronic warfare; probability

Other keywords: EW engagement model; Poisson equation; spherical trigonometry; vector; spherical trig; MEMS packaging; propagation-theory formula; probability; emulation device; algebra

Subjects: Algebra; Radiowave propagation; Mathematical analysis; Other topics in statistics; Electronic warfare

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