Mixed reality technologies for immersive interactive broadcast
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- Author(s): O. Schreer ; W. Waizenegger ; W. Fernando ; H.K. Arachchi ; A. Oehme ; A. Smolic ; B. Yargicoglu ; A. Akman ; U. Curjel Source: IBC 2016 Conference, 2016 page ()
- Conference: IBC 2016 Conference
- DOI: 10.1049/ibc.2016.0030
- ISBN: 978-1-78561-343-2
- Location: Amsterdam, Netherlands
- Conference date: 8-12 Sept. 2016
- Format: PDF
Up until now, TV has been a one-to-many proposition apart from a few exceptions. The TV Stations produced and packaged their shows and the consumers had to tune in at a specific time to watch their favourite show. However, new technologies are changing the way we watch and produce television programs. For example, viewers often use second screen applications and are engaged in lively discussions via social media channels while watching TV. Nevertheless, immediate live interaction with broadcast media is still not possible. In this paper, the latest results of the European funded project ACTION-TV, which is developing novel forms of user interaction based on advanced Computer Vision and Mixed-Reality technologies, are presented. The aim of this research project is to let viewers actively participate in pre-produced live-action television shows. This expands the horizon of the interactive television concept towards engaging television shows. The paper explains the concept, challenges and solutions resulting in a first prototype real-time demonstrator for novel interactive TV services.
Inspec keywords: digital video broadcasting; interactive television; television production; user interfaces; social networking (online); virtual reality; telecommunication computing; computer vision
Subjects: User interfaces; Information networks; Optical, image and video signal processing; Virtual reality; Communications computing; Computer vision and image processing techniques; Radio and television broadcasting
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